- Jul 23, 2014
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For the tiny handful of people who care, here's a sound demo, including "overheat" mode. I've got a chunk of money into this pack, and it's still worth a lot more than I have into it. I could sell this pack quickly for at least $2,500.
Approximately $1400 in materials and 200 hours in labor (although I could build another one a little faster) - that's what you are going to pay for a high-end pack. 3D printing filament only came to around $60. The light and sound kit was $350, then you pay for all the metal knobs and switches, cables, wires, tubing, lenses, Clippard valves (they are real), resistors (also real), decals, the shock mount, the metal V-hook, paint, hardware, the ALICE frame and straps, etc. I never set out to pay that much, but once you're in the middle of the build, you want it to look right.That’s a pretty incredible replica! Care to define “chunk of money” and how many hours spent building it? Are the printing materials expensive? $200 for a printer seems really cheap..
Approximately $1400 in materials and 200 hours in labor (although I could build another one a little faster) - that's what you are going to pay for a high-end pack. 3D printing filament only came to around $60. The light and sound kit was $350, then you pay for all the metal knobs and switches, cables, wires, tubing, lenses, Clippard valves (they are real), resistors (also real), decals, the shock mount, the metal V-hook, paint, hardware, the ALICE frame and straps, etc. I never set out to pay that much, but once you're in the middle of the build, you want it to look right.
If you wanted to have a cheaper pack with things like most of the metal parts, resistors, and valves 3D printed, you could probably make one for $600 or so. It's the light and sound kits that are going to be the biggest chunk.
If someone asked me to build one for them like this, I wouldn't do it for less than $2500, and that's actually a good deal.
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So $1400 in materials, 200 hours of labor, and sell it for $2500
$1100 gross / 200 = $5.50/hr
That’s not a living wage!
Very cool if you’re into that kind of thing.
I’m not though, because I’m not a nerd.
Great idea! Been working on the new "Afterlife" pack, which is basically a filthy, beat-to-hell pack that the fictional Egon Spengler had added some new things to over the past 3 decades. My first pack I built was pristine, which is my nature - I like to make things gleaming and perfect. For this project, I had to deliberately make a dirty, scraped up piece which had to look like it hadn't been cleaned for 30+ years. It's been a lot of fun. Simulating weathering is like art, in many ways.I would assume it is still unsafe to cross the streams, although that would require a second pack.